Author Topic: The Future of our Servers: Part 2 [New Hardware]  (Read 7605 times)

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JoshSmyrski

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The Future of our Servers: Part 2 [New Hardware]
« Reply #75 on: September 22, 2011, 05:46:35 pm »
That's a supermicro MB correct?

helblade

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The Future of our Servers: Part 2 [New Hardware]
« Reply #76 on: September 27, 2011, 01:25:02 pm »
Box 1 box 2 is shipping.
That's some nice hardware you have there spack :)
dont you mean

That'sssss ssssome nicccce hardware you have there sssssspack

S0ulCr4ft

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The Future of our Servers: Part 2 [New Hardware]
« Reply #77 on: September 27, 2011, 02:19:46 pm »
Box 1 box 2 is shipping.
That's some nice hardware you have there spack :)
dont you mean

That'sssss ssssome nicccce hardware you have there sssssspack
no no, like dis: That'ssssssssss a very nice hardware you got there, sssssssshame if something were to happen to it

Rhadley

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The Future of our Servers: Part 2 [New Hardware]
« Reply #78 on: September 27, 2011, 02:23:34 pm »
Update: We have [had] all of the parts.  Spack had to RMA the memory.  Tyr mentioned that his world integration is coming together as well.  I believe inventories can officially cross servers, and I know general movement can cross servers seemlessly - but chat, player limits, warzones, etc... all have to be considered still. 

Rumor has it that we may even have something together for testing sometime in the beginning weeks of October.  Not a def though of course.

Also, I hear that Spazzy has been working on something special for you guys... /shrug

**Also, Napier is of course working on getting all the plugins updated to 1.8.  Please be patient because 1.9 is going to restart the cycle all over again.  The only good news is that Bukkit already has had 1.9 for some time now.
« Last Edit: September 27, 2011, 02:24:21 pm by Rhadley »

helblade

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The Future of our Servers: Part 2 [New Hardware]
« Reply #79 on: September 27, 2011, 02:32:28 pm »
Update: We have [had] all of the parts.  Spack had to RMA the memory.  Tyr mentioned that his world integration is coming together as well.  I believe inventories can officially cross servers, and I know general movement can cross servers seemlessly - but chat, player limits, warzones, etc... all have to be considered still. 

Rumor has it that we may even have something together for testing sometime in the beginning weeks of October.  Not a def though of course.

Also, I hear that Spazzy has been working on something special for you guys... /shrug

**Also, Napier is of course working on getting all the plugins updated to 1.8.  Please be patient because 1.9 is going to restart the cycle all over again.  The only good news is that Bukkit already has had 1.9 for some time now.

RMA???

Silverforte

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The Future of our Servers: Part 2 [New Hardware]
« Reply #80 on: September 27, 2011, 02:37:48 pm »
Return Merchandise Agreement/Arrangement.
« Last Edit: September 27, 2011, 02:38:13 pm by Silverforte »

Blandest19

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The Future of our Servers: Part 2 [New Hardware]
« Reply #81 on: September 27, 2011, 03:17:32 pm »
Update: We have [had] all of the parts.  Spack had to RMA the memory.  Tyr mentioned that his world integration is coming together as well.  I believe inventories can officially cross servers, and I know general movement can cross servers seemlessly - but chat, player limits, warzones, etc... all have to be considered still. 

Rumor has it that we may even have something together for testing sometime in the beginning weeks of October.  Not a def though of course.

Also, I hear that Spazzy has been working on something special for you guys... /shrug

**Also, Napier is of course working on getting all the plugins updated to 1.8.  Please be patient because 1.9 is going to restart the cycle all over again.  The only good news is that Bukkit already has had 1.9 for some time now.


Thanks for the update!

MiningMinorLol

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The Future of our Servers: Part 2 [New Hardware]
« Reply #82 on: September 27, 2011, 03:24:06 pm »
Sweet! Can't wait to hear/see more. Thanks for keeping us updated.

-MiningMinorLol

MrKMJohnson

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The Future of our Servers: Part 2 [New Hardware]
« Reply #83 on: September 27, 2011, 06:01:33 pm »
I miss you guys. I've been working 12 hour shifts the last 7 days straight...

I can't wait to see the new stuff!

shotgunmarksman

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The Future of our Servers: Part 2 [New Hardware]
« Reply #84 on: September 27, 2011, 06:05:11 pm »
Thanks for keeping me updated on how the super server and bukkit is going :D

MiningMinorLol

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The Future of our Servers: Part 2 [New Hardware]
« Reply #85 on: September 27, 2011, 06:08:42 pm »
Poor KM working his butt off... :( He needs some Minecraft time every now and then. :/

-MiningMinorLol

ArmoredKingyo

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The Future of our Servers: Part 2 [New Hardware]
« Reply #86 on: September 27, 2011, 07:21:55 pm »
-MiningMinorLol

Ok I'm sorry but this has to be said. If someone wants to know who posted something, all they had to do is look to the left of the post and read your name. Sorry if this offends you but it is true.

Rhadley

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The Future of our Servers: Part 2 [New Hardware]
« Reply #87 on: September 27, 2011, 07:53:57 pm »
-MiningMinorLol

Ok I'm sorry but this has to be said. If someone wants to know who posted something, all they had to do is look to the left of the post and read your name. Sorry if this offends you but it is true.

We allow pre-defined signatures on the board.

BeenCarl

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The Future of our Servers: Part 2 [New Hardware]
« Reply #88 on: September 27, 2011, 10:38:05 pm »
I say for warzone and sanctuaries, we should rebuild considering we will have
A. New Materials
B. More Ideas
C. A touch of warzones from before showing what we like and dont like

As for Sanc's
I say no Rovol, Something more like a city with straight roads and no hill.
But agian with more materials to allow building of new types of sancs and more ideas

14nickel

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The Future of our Servers: Part 2 [New Hardware]
« Reply #89 on: September 27, 2011, 10:43:29 pm »
I like rovol... I think the round shape forces buildings to be different shapes and sizes. 

But I also see how having a square city could make for a more 'fair' plot system.